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From what point of view should the main quest be?
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From what point of view should the main quest be?
Frodo
24%
 24%  [ 11 ]
Merry
0%
 0%  [ 0 ]
Pippin
0%
 0%  [ 0 ]
Gimli
2%
 2%  [ 1 ]
Legolas
0%
 0%  [ 0 ]
Aragorn
13%
 13%  [ 6 ]
A 10th fellowship member
40%
 40%  [ 18 ]
"Glorfindel" (see post)
20%
 20%  [ 9 ]
Total Votes : 45

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jnor
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PostPosted: Sun Sep 06, 2009 2:58 pm    Post subject: From what point of view should the main quest be? Reply with quote

From what point of view should the main quest be?
Hello everyone,

We already had this poll quite a while ago so NAU thought we ought to have it again.
Obviously, we cannot have a questline for every race under production at the same time. That means we have to choose, so we would like everyone input. Please vote for which role you'd like best.

There might be a few things to clarify first.

Playing as a Fellowship member?
Yes, we can make a quest that retraces the storyline of the Lord of the Rings. You'll play as whichever member is chosen and will get to relive their experience in the WotR. The downside is that it won't be very open-ended...

Why can't we vote for Gandalf, Boromir or Sam?
Gandalf (and the Istari) is too powerful and as such won't be playable.
Boromir dies. What's the point of playing a character that dies? And yes, he WILL die and there's nothing you can do about it.
Sam is not playable, because he essentially just follows Frodo everywhere. Not much fun.

A 10th member?
I, personally, don't think it's a viable choice as the player cannot really have fun if he is constantly overshadowed by the other members. However, if some people think it's a good idea...

"Glorfindel"?
This was used way back at the first BETA to designate an alternate questline that would not follow the fellowship but rather fight in the War of the Ring in other places (like Erebor, Lorien, Mirkwood where we know fighting happened during the WotR). The player might be able to participate in the siege of the Hornburg and of Minas Tirith too (though that would likely depend on race and such).

It think this is quite clear, so go ahead and vote. Please post along with your vote (devs' votes will be counted separately from those of fans). In your post, do write your choice in red so it can be seen clearly. Feel free to ask questions too. Wink
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Last edited by jnor on Fri Dec 11, 2009 7:43 pm; edited 1 time in total
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AliTheLord
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PostPosted: Sun Sep 06, 2009 4:22 pm    Post subject: Reply with quote

I think that the main quest should be from Frodo's point of view.

Any other bits could be included using [url=Wrye Morph]http://wrye.ufrealms.net/Wrye%20Morph.html[/url].

Frodo could have dreams when we wish certain events to take place, and we could script it in such a way that you are only the character for the duration of the "dream."

For example you could play Aragorn in the battle of Helms Deep, and could have quest objectives such as killing a certain number of Uruk Hai. Obviously the Uruk Haiwould have to come in waves and there would be a low-poly object representing the rest of the army?

This way you could play the whole main quest as Frodo, and then we can select and possibly add events as "dreams" as we wish.

Wrye Morph is an external tool and thus cannot be used IG (so by the modders). Also, I think your idea of "dreams" would spoil the game for any roleplayer out there. - Jnor
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AliTheLord
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PostPosted: Sun Sep 06, 2009 4:52 pm    Post subject: Reply with quote

In that case I would probably rather play as Aragorn Very Happy
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PostPosted: Sun Sep 06, 2009 5:14 pm    Post subject: Reply with quote

im all for a 10th fellowship member. this is a roleplaying game, playing one of the fellowship characters with a already known fate is not what i adore and not why i play oblivion for. imagine the freedom after the fellowship breaks. you could follow who ever u want. and part with them whenever you want, DO whatever you like. you wouldnt have to take parts in any battles. or fight them all if u wish. Hum, that's more of a "Glorfindel". :p - Jnor

i know its incredibly lore breaking. my two cents: Screw the Lore.
Even though I'm ok with a 10th member (as long as I don't do the MQ^^), the lore has always been very important to this project. The "Roleplaying" part in our name means just that. If you just mean "screw the lore" about this particular issue, then... sure. - Jnor

Fun > Lore
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PostPosted: Mon Sep 07, 2009 2:56 am    Post subject: Reply with quote

Wouldnt playing as glorifindal be overpowering since even the nazgul fear him

It's "Glorfindel" (in quotes) meaning it doesn't have to be Glorfindel. Wink - Jnor
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PostPosted: Mon Sep 07, 2009 3:27 am    Post subject: Reply with quote

My vote would be Aragorn. But Frodo is the main person and the main quest. Maybe work on having 1 or 2 or 3 different quests. Yes I'm sure it's alot of work. But then it might be different than the other games out there.

We plan to have multiple quest-lines but as the first post said, we need to do one at a time unless we want to be overworked. - Jnor

Or have options along the way.

Like first option be, start by being Bilbo's nephew/niece. Or start at the Prancing Pony. Or start at Elronds council.

Then you can have options along the way.

-another idea-

*What I would like is if I could either A: have the Ring, or B: Protect the Ringbearer and Eventually prat ways.

If you did A, then you would fullfill Frodo's end of it.

But if you did B, you would beable to choose your path. Be at all the major battles and cool adventures. And be sort of Aragorns way, with a mix of Gimli and Legolas's parts. Just so you would be able to assist.


_________

PS: What's the progress on this? I wish I could help! =]

Obviously, we haven't started the MQ yet or we wouldn't ask that question. Laughing Any help is welcome, feel free to post an application... - Jnor
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PostPosted: Mon Sep 07, 2009 1:47 pm    Post subject: Re: From what point of view should the main quest be? Reply with quote

My vote goes for a version (!) of the 10th member of the fellowship ... for the explanation see below:

jnor wrote:
Playing as a Fellowship member?
Yes, we can make a quest that retraces the storyline of the Lord of the Rings. You'll play as whichever member is chosen and will get to relive their experience in the WotR. The downside is that it won't be very open-ended...


For me that wouldn't be what Oblivion was made for and it wouldn't be role-playing neither. You just could impersonate one member of the fellowship but - as we don't want to break lore - you wouldn't have any choices, you would know the dialogues and the whole story before you even start playing. Also you couldn't start as a new and weak character and slowly build that up as you like. Not only playing as one of the Istari would make you overpowered but playing as Aragorn too!
This is not what I would like to do. But I can understand that perhaps most (?) LOTR fans would like to play as their hero and it would be a great possibility to present the mod.

However I think there would be several problems with that:

Could you imagine a member of the fellowship to leave the group before they have fulfilled their quest? Quite funny if the player would be Aragorn ... and also extremely lore breaking! Additionally could Aragorn when he became the King of Gondor do quests for the factions and continue playing? I say no. That means if our mainquest would be impersonating a member of the fellowship you would loose all your freedom and couldn't really play and experience the game neither before nor after the war of the ring.

jnor wrote:
"Glorfindel"?
This was used way back at the first BETA to designate an alternate questline that would not follow the fellowship but rather fight in the War of the Ring in other places (like Erebor, Lorien, Mirkwood where we know fighting happened during the WotR). The player might be able to participate in the siege of the Hornburg and of Minas Tirith too (though that would likely depend on race and such).


Sounds nice, however from my point of view we would miss the chance to present the mod. Also most of what this character will be doing (if I understand the idea right) is rushing from one big battle to the next. Those big battles aren't really the strength of Oblivion, so I would tend to minimize them whenever possible. From my point of view the siege of the Hornburg and the battle of Minas Thirith should be two exceptional events where we should work hard to give the player the feeling of participating in a battle of historical scale. That will be hard enough to implement ...

jnor wrote:
A 10th member?
I, personally, don't think it's a viable choice as the player cannot really have fun if he is constantly overshadowed by the other members. However, if some people think it's a good idea...


For me this is the only possibility to both show off the mod and be able to develop your own character and this way have fun! Let me explain how I imagine our mod to start:

At the beginning you could develop your own character, with the race and abilities the player likes to have. Perhaps we could make different starting points for the various races. Then you've got some time before the war of the ring starts to develop your character doing quests for various factions and the like.

When the main quest starts you have to choose the side you are supporting during the war of the ring. The mainquest obviously develops around the fellowship of the ring and their task to destroy the ring. If you've chosen the good side before you will have to support the fellowship, if you've chosen the evil side you somehow will have to prevent Frodo from reaching Mt. Doom. (That makes two mainquests and we wouldn't have to do both initially)

You wouldn't really be a full member of the fellowship, but someone who could - if he chooses to - follow the fellowship and perform various important tasks for them. I think that doesn't meen that you will constantly be overshadowed by the members of the fellowship. Sometimes you will travel and fight with them, that way we could present the mod and meet the desire of a lot of fans. And sometimes you would perform various important tasks for them that help them to continue their way. The LOTR leaves us enough room to tell stories from the travels of the fellowship that are not mentioned in the books. That way we could make the mainquest interesting and unpredictable.

If the player desides to follow the fellowship the should continue their way and the player could continue doing quests for various factions and the like. So the game also would be open-ended, not only in the sense of the result of the war of the ring, but also that you could continue playing after the war ends.
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PostPosted: Mon Sep 07, 2009 5:18 pm    Post subject: Reply with quote

totally agree on this noirdesir, i couldnt have put it any better. 10th fellowship member for the win!!
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PostPosted: Mon Sep 07, 2009 5:47 pm    Post subject: Reply with quote

Funny.
Apart from the 10th member than wasn't in the earlier poll, Aragorn seems to have more success than Frodo and the other characters have no votes like before Idea
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PostPosted: Mon Sep 07, 2009 6:44 pm    Post subject: Reply with quote

Bill the pony, best 10th character ... lol

Jokes aside, I'd say Frodo as he's the main character, and he's the one that everyone is chasing after, which would make roleplaying him quite a scary experience.

There is also the option of switching characters at different stages, and how would we implement the breaking up of the fellowship? Is it possible to split the Oblivion game engine into separate ongoing storylines and characters like the book ?
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PostPosted: Mon Sep 07, 2009 7:53 pm    Post subject: Reply with quote

LJ, I suggested Wrye Morph but aparently we could not use this, and also that changing characters would ruin role-playing-ness.

Could be quite interesting if it did work though Very Happy
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PostPosted: Tue Sep 08, 2009 6:30 am    Post subject: Reply with quote

large jack wrote:
I'd say Frodo as he's the main character, and he's the one that everyone is chasing after, which would make roleplaying him quite a scary experience.


Ok that sounds nice as you wouldn't be overpowered and getting chased by the ring wraiths must be fun Very Happy. I would like it more than playing as Aragorn. However as you couldn't play the rest of the game as Frodo that would mean that you essentially have to play two games: one only for the main quest, and another one where you leave the main quest alone. Or would you give Frodo the freedom to do whatever he likes instead of sailing to Valinor?

Would Frodo be able to abandon his task?
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PostPosted: Wed Sep 09, 2009 10:02 pm    Post subject: The way it should be done: Reply with quote

I know back when I was making my own ME mod, I had planned all along for the quest to be as an outside or 10th character. As many have already stated its the only true way to maintain a feeling of freedom to build your character how you see fit.

The player should have a choice to be a human, hobbit, elven, uruk, whatever, and our mod should adjust accordingly:

Hobbits = start in shire, another hobbit would come in search of frodo or ask you to find him to give him something important, thus bumping into frodo in the old forest and helping to fight off some beast, or darkriders, giving him the item and both parties being on their way. Same goes for other races.

Elves = search for legolas or elrond and you would meet up with them at rivendell.

Humans = could start just about anywhere. we could narrow that down later. Meet up at bree with aragorn. start at minas tirith and search for boromir.

so many more...but you get the idea.



The players quest would be more to find and assist the fellowship. once found and assisted, there would be a conversation where one member would thank the player for their help and tell them its too dangerous for them to follow, fearing they may be more easily spotted by evil forces.
This gives us the chance to provide the player with a feeling of freedom and a feeling that they are doing their part in the WOTR.

Now this springs alot of chances for the player to run into baddies along the way. Uruk-hai destroying towns and villages searching for the hobbits, or even hearing from townsfolk of how uruks destroyed their "now burned down" village and ran off into a nearby cave, or forest in search of food/chasing more villagers in hiding/ or trying to enslave them. Fun stuff being a hero...
Very Happy

Just my original thoughts. But really I think its the only way to appeal to a wider audience. Oblivion users would be used to the way the world would work already and adjust fast making gameplay fun.
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PostPosted: Wed Sep 09, 2009 10:08 pm    Post subject: Side note. Reply with quote

Eventually the player could be hired into a guild or faction that would be sworn to the protection of the fellowship or to the ring itself. maybe run by Elrond? or some other all-powerful character? help me with the lore here guys...

Also, I know some things are going outside of the Lore, but its just not much of an RPG in my eyes if I'm playing a concrete character with an already decided fate from the get go.
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PostPosted: Thu Sep 10, 2009 1:53 pm    Post subject: Reply with quote

i particularly like the beginning of your text danwise, it would be good that have it begin like the Main Quest in Oblivion, youve got the main quest from the beginning but you dont have to do it.
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